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Web Development

Month: July 2014

Ejecta & Impact.js – Disable Game Center & In-App Purchase Capabilities

Posted on July 14, 2014April 15, 2016 by Chris

I made an app with Impact.js that did neither require the Game Center, nor In-App Purchases. If you disable the capabilities in your Xcode project, you’ll notice that the build fails with 11 linker errors:
Continue reading Ejecta & Impact.js – Disable Game Center & In-App Purchase Capabilities

Posted in CodingTagged Impact.js, JavaScript

Ejecta & Impact.js – Which Resolution for iPhone?

Posted on July 6, 2014April 15, 2016 by Chris

The official documentation of Ejecta is alright to get you started, but the stuff about retina and iPhone resolutions just gave me a headache, especially since I wanted to do a pixel-perfect game with no scaling. So I ran some tests and share them with you to save you the time.
Continue reading Ejecta & Impact.js – Which Resolution for iPhone?

Posted in CodingTagged Impact.js, JavaScript

Chris on Code

Chris on Code

Webdev blog about stuff I explore. Currently:
JavaScript, TypeScript, Ionic 2+
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